graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 2 results.
Result #1 of 2.
Reduced Precision for Hardware Ray Tracing in GPUsSean KeelyEurographics/ ACM SIGGRAPH Symposium on High Performance Graphics, 2014, pp. 29--40.
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Result #2 of 2.
Accelerating Shadow Rays Using Volumetric Occluders and Modified kd-Tree TraversalPeter Djeu, Sean Keely, Warren HuntHigh-Performance Graphics, 2009, pp. 69--76.
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