graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 6 results.
Result #1 of 6.
Trade-offs between responsiveness and naturalness for player charactersAline Normoyle, Sophie JörgMotion in Games, November 2014, pp. 61--70.
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Result #2 of 6.
Automatic Hand-Over Animation using Principle Component AnalysisNkenge Wheatland, Sophie Jörg, Victor ZordanMotion In Games, November 2013, pp. 197--202.
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Result #3 of 6.
Data-driven finger motion synthesis for gesturing charactersSophie Jörg, Jessica Hodgins, Alla SafonovaIn
ACM Transactions on Graphics, 31(6), November 2012.
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Result #4 of 6.
The Saliency of Anomalies in Animated Human CharactersJessica Hodgins, Sophie Jörg, Carol O'Sullivan, Sang Il Park, Moshe MahlerIn
ACM Transactions on Applied Perception, 7(4), July 2010.
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Result #5 of 6.
Evaluating the Effect of Motion and Body Shape on the Perceived Sex of Virtual CharactersRachel McDonnell, Sophie Jörg, Jessica K. Hodgins, Fiona Newell, Carol O'SullivanIn
ACM Transactions on Applied Perception, 5(4), January 2009.
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Result #6 of 6.
Investigating the Role of Body Shape on the Perception of EmotionRachel McDonnell, Sophie Jörg, Joanna McHugh, Fiona N. Newell, Carol O'SullivanIn
ACM Transactions on Applied Perception, 6(3), August 2009.
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