graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 6 results.

Result #1 of 6.
Trade-offs between responsiveness and naturalness for player characters
Aline Normoyle, Sophie Jörg
Motion in Games, November 2014, pp. 61--70.
(more...)
Result #2 of 6.
Automatic Hand-Over Animation using Principle Component Analysis
Nkenge Wheatland, Sophie Jörg, Victor Zordan
Motion In Games, November 2013, pp. 197--202.
(more...)
Result #3 of 6.
Data-driven finger motion synthesis for gesturing characters
Sophie Jörg, Jessica Hodgins, Alla Safonova
In ACM Transactions on Graphics, 31(6), November 2012.
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Result #4 of 6.
The Saliency of Anomalies in Animated Human Characters
Jessica Hodgins, Sophie Jörg, Carol O'Sullivan, Sang Il Park, Moshe Mahler
In ACM Transactions on Applied Perception, 7(4), July 2010.
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Result #5 of 6.
Evaluating the Effect of Motion and Body Shape on the Perceived Sex of Virtual Characters
Rachel McDonnell, Sophie Jörg, Jessica K. Hodgins, Fiona Newell, Carol O'Sullivan
In ACM Transactions on Applied Perception, 5(4), January 2009.
(more...)
Result #6 of 6.
Investigating the Role of Body Shape on the Perception of Emotion
Rachel McDonnell, Sophie Jörg, Joanna McHugh, Fiona N. Newell, Carol O'Sullivan
In ACM Transactions on Applied Perception, 6(3), August 2009.
(more...)

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