graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
Hardware Accelerated Rendering of Antialiasing Using a Modified A-Buffer Algorithm
Stephanie Winner, Michael Kelley, Brent Pease, Bill Rivard, Alex Yen
Proceedings of SIGGRAPH 97, August 1997, pp. 307--316.
(more...)
Result #2 of 4.
Hardware Accelerated Rendering of CSG and Transparency
Michael Kelley, Kirk Gould, Brent Pease, Stephanie Winner, Alex Yen
Proceedings of SIGGRAPH 94, July 1994, pp. 177--184.
(more...)
Result #3 of 4.
A scalable hardware render accelerator using a modified scanline algorithm
Michael Kelley, Stephanie Winner, Kirk Gould
Computer Graphics (Proceedings of SIGGRAPH 92), July 1992, pp. 241--248.
(more...)
Result #4 of 4.
The Triangle Processor and Normal Vector Shader: A VLSI System for High Performance Graphics
Michael F. Deering, Stephanie Winner, Bic Schediwy, Chris Duffy, Neil Hunt
Computer Graphics (Proceedings of SIGGRAPH 88), August 1988, pp. 21--30.
(more...)

graphbib: Powered by "bibsql" and "SQLite3."