graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 3 results.
Result #1 of 3.
Dynamically balanced and plausible trajectory planning for human-like charactersChonhyon Park, Jae Sung Park, Steve Tonneau, Nicolas Mansard, Franck Multon, Julien Pettre, Dinesh ManochaProceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016, pp. 39--48.
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Result #2 of 3.
Using task efficient contact configurations to animate creatures in arbitrary environmentsSteve Tonneau, Julien Pettré, Franck MultonIn
Computers & Graphics, 45(0), 2014.
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Result #3 of 3.
Task efficient contact configurations for arbitrary virtual creaturesSteve Tonneau, Julien Pettré, Franck MultonGraphics Interface, May 2014, pp. 9--16.
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