graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 3 results.

Result #1 of 3.
Dynamically balanced and plausible trajectory planning for human-like characters
Chonhyon Park, Jae Sung Park, Steve Tonneau, Nicolas Mansard, Franck Multon, Julien Pettre, Dinesh Manocha
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016, pp. 39--48.
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Result #2 of 3.
Using task efficient contact configurations to animate creatures in arbitrary environments
Steve Tonneau, Julien Pettré, Franck Multon
In Computers & Graphics, 45(0), 2014.
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Result #3 of 3.
Task efficient contact configurations for arbitrary virtual creatures
Steve Tonneau, Julien Pettré, Franck Multon
Graphics Interface, May 2014, pp. 9--16.
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