graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
PixelFlow: The RealizationJohn Eyles, Steven Molnar, John Poulton, Trey Greer, Anselmo Lastra, Nick England, Lee WestoverGraphics Hardware, 1997, pp. 57--67.
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Result #2 of 5.
The PixelFlow Texture and Image SubsystemSteven MolnarEurographics Workshop on Graphics Hardware, 1995, pp. 3--13.
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Result #3 of 5.
Real-Time Programmable ShadingAnselmo Lastra, Steven Molnar, Marc Olano, Yulan WangSymposium on Interactive 3D Graphics, April 1995, pp. 59--66.
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Result #4 of 5.
PixelFlow: High-speed rendering using image compositionSteven Molnar, John Eyles, John PoultonComputer Graphics (Proceedings of SIGGRAPH 92), July 1992, pp. 231--240.
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Result #5 of 5.
Combining Z-buffer Engines for Higher-Speed RenderingSteven MolnarEurographics Workshop on Graphics Hardware, 1988, pp. 171--182.
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