graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 7 results.

Result #1 of 7.
Practical Real-Time Lens-Flare Rendering
Sungkil Lee, Elmar Eisemann
In Computer Graphics Forum, 32(4), 2013.
(more...)
Result #2 of 7.
Real-Time Defocus Rendering With Level of Detail and Sub-Sample Blur
Yuna Jeong, Kangtae Kim, Sungkil Lee
In Computer Graphics Forum, 32(6), 2013.
(more...)
Result #3 of 7.
Practical Real-Time Lens-Flare Rendering
Sungkil Lee, Elmar Eisemann
Rendering Techniques (EGSR'13), 2013, pp. 1--6.
(more...)
Result #4 of 7.
Physically-based real-time lens flare rendering
Matthias Hullin, Elmar Eisemann, Hans-Peter Seidel, Sungkil Lee
In ACM Transactions on Graphics, 30(4), July 2011.
(more...)
Result #5 of 7.
Real-Time Lens Blur Effects and Focus Control
Sungkil Lee, Elmar Eisemann, Hans-Peter Seidel
In ACM Transactions on Graphics, 29(4), July 2010.
(more...)
Result #6 of 7.
Depth-of-field Rendering with Multiview Synthesis
Sungkil Lee, Elmar Eisemann, Hans-Peter Seidel
In ACM Transactions on Graphics, 28(5), December 2009.
(more...)
Result #7 of 7.
Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers
Sungkil Lee, Gerard Jounghyun Kim, Seungmoon Choi
In Computer Graphics Forum, 27(7), 2008.
(more...)

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