graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 6 results.

Result #1 of 6.
Autocomplete hand-drawn animations
Jun Xing, Li-Yi Wei, Takaaki Shiratori, Koji Yatani
In ACM Transactions on Graphics (TOG), 34(6), November 2015.
(more...)
Result #2 of 6.
A puppet interface for retrieval of motion capture data
Naoki Numaguchi, Atsushi Nakazawa, Takaaki Shiratori, Jessica K. Hodgins
Symposium on Computer Animation, August 2011, pp. 157--166.
(more...)
Result #3 of 6.
Motion capture from body-mounted cameras
Takaaki Shiratori, Hyun Soo Park, Leonid Sigal, Yaser Sheikh, Jessica K. Hodgins
In ACM Transactions on Graphics, 30(4), July 2011.
(more...)
Result #4 of 6.
Physically-Based Character Control in Low Dimensional Space
Hubert P. H. Shum, Taku Komura, Takaaki Shiratori, Shu Takagi
Motion in Games, November 2010, pp. 23--34.
(more...)
Result #5 of 6.
Simulating balance recovery responses to trips based on biomechanical principles
Takaaki Shiratori, Brooke Coley, Rakié Cham, Jessica K. Hodgins
Symposium on Computer Animation, August 2009, pp. 37--46.
(more...)
Result #6 of 6.
Accelerometer-based User Interfaces for the Control of a Physically Simulated Character
Takaaki Shiratori, Jessica K. Hodgins
In ACM Transactions on Graphics, 27(5), December 2008.
(more...)

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