graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 6 results.
Result #1 of 6.
Autocomplete hand-drawn animationsJun Xing, Li-Yi Wei, Takaaki Shiratori, Koji YataniIn
ACM Transactions on Graphics (TOG), 34(6), November 2015.
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Result #2 of 6.
A puppet interface for retrieval of motion capture dataNaoki Numaguchi, Atsushi Nakazawa, Takaaki Shiratori, Jessica K. HodginsSymposium on Computer Animation, August 2011, pp. 157--166.
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Result #3 of 6.
Motion capture from body-mounted camerasTakaaki Shiratori, Hyun Soo Park, Leonid Sigal, Yaser Sheikh, Jessica K. HodginsIn
ACM Transactions on Graphics, 30(4), July 2011.
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Result #4 of 6.
Physically-Based Character Control in Low Dimensional SpaceHubert P. H. Shum, Taku Komura, Takaaki Shiratori, Shu TakagiMotion in Games, November 2010, pp. 23--34.
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Result #5 of 6.
Simulating balance recovery responses to trips based on biomechanical principlesTakaaki Shiratori, Brooke Coley, Rakié Cham, Jessica K. HodginsSymposium on Computer Animation, August 2009, pp. 37--46.
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Result #6 of 6.
Accelerometer-based User Interfaces for the Control of a Physically Simulated CharacterTakaaki Shiratori, Jessica K. HodginsIn
ACM Transactions on Graphics, 27(5), December 2008.
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