graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 3 results.

Result #1 of 3.
Efficient histogram generation using scattering on GPUs
Thorsten Scheuermann, Justin Hensley
Symposium on Interactive 3D Graphics and Games, April 2007, pp. 33--37.
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Result #2 of 3.
Simulation of Cloud Dynamics on Graphics Hardware
Mark J. Harris, William V. Baxter III, Thorsten Scheuermann, Anselmo Lastra
Graphics Hardware, 2003, pp. 92--101.
(more...)
Result #3 of 3.
Physically-Based Visual Simulation on Graphics Hardware
Mark J. Harris, Greg Coombe, Thorsten Scheuermann, Anselmo Lastra
Graphics Hardware, 2002, pp. 109--118.
(more...)

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