graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 3 results.

Result #1 of 3.
Approximating Subdivision Surfaces with Gregory Patches for Hardware Tessellation
Charles Loop, Scott Schaefer, Tianyun Ni, Ignacio Castaño
In ACM Transactions on Graphics, 28(5), December 2009.
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Result #2 of 3.
Parallel smoothing of quad meshes
Young In Yeo, Tianyun Ni, Ashish Myles, Vineet Goel, Jörg Peters
In The Visual Computer, 25(8), August 2009.
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Result #3 of 3.
Fast Parallel Construction of Smooth Surfaces from Meshes with Tri/Quad/Pent Facets
Ashish Myles, Tianyun Ni, Jorg Peters
Eurographics Symposium on Geometry Processing, 2008, pp. 1365--1372.
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