graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 6 results.

Result #1 of 6.
A method for cartoon-style rendering of liquid animations
Ashley M. Eden, Adam W. Bargteil, Tolga G. Goktekin, Sarah Beth Eisinger, James F. O'Brien
Graphics Interface 2007, May 2007, pp. 51--55.
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Result #2 of 6.
Simultaneous Coupling of Fluids and Deformable Bodies
Nuttapong Chentanez, Tolga G. Goktekin, Bryan E. Feldman, James F. O'Brien
Symposium on Computer Animation, September 2006, pp. 83--90.
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Result #3 of 6.
A Texture Synthesis Method for Liquid Animations
Adam W. Bargteil, Funshing Sin, Jonathan E. Michaels, Tolga G. Goktekin, James F. O'Brien
Symposium on Computer Animation, September 2006, pp. 345--352.
(more...)
Result #4 of 6.
A semi-Lagrangian contouring method for fluid simulation
Adam W. Bargteil, Tolga G. Goktekin, James F. O'Bbrien, John A. Strain
In ACM Transactions on Graphics, 25(1), January 2006.
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Result #5 of 6.
Fluids in Deforming Meshes
Bryan E. Feldman, James F. O'Brien, Bryan M. Klingner, Tolga G. Goktekin
Symposium on Computer Animation, July 2005, pp. 255--260.
(more...)
Result #6 of 6.
A method for animating viscoelastic fluids
Tolga G. Goktekin, Adam W. Bargteil, James F. O'Brien
In ACM Transactions on Graphics, 23(3), August 2004.
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