graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 49 results.

Result #1 of 49.
Implicit Formulation for SPH-based Viscous Fluids
Tetsuya Takahashi, Yoshinori Dobashi, Issei Fujishiro, Tomoyuki Nishita, Ming C. Lin
In Computer Graphics Forum, 34(2), 2015.
(more...)
Result #2 of 49.
Legolization: optimizing LEGO designs
Sheng-Jie Luo, Yonghao Yue, Chun-Kai Huang, Yu-Huan Chung, Sei Imai, Tomoyuki Nishita, Bing-Yu Chen
In ACM Transactions on Graphics (TOG), 34(6), November 2015.
(more...)
Result #3 of 49.
Fast simulation of viscous fluids with elasticity and thermal conductivity using position-based dynamics
Tetsuya Takahashi, Tomoyuki Nishita, Issei Fujishiro
In Computers & Graphics, 43(0), 2014.
(more...)
Result #4 of 49.
Poisson-Based Continuous Surface Generation for Goal-Based Caustics
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, Tomoyuki Nishita
In ACM Transactions on Graphics, 33(3), May 2014.
(more...)
Result #5 of 49.
Efficient Divide-And-Conquer Ray Tracing using Ray Sampling
Kosuke Nabata, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita
High-Performance Graphics, 2013, pp. 129--136.
(more...)
Result #6 of 49.
Fast hair collision handling using slice planes
Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoyuki Nishita
Symposium on Interactive 3D Graphics and Games, March 2013, pp. 185--185.
(more...)
Result #7 of 49.
Animating strings with twisting, tearing and flicking effects
Witawat Rungjiratananon, Yoshihiro Kanamori, Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, Tomoyuki Nishita
In Computer Animation and Virtual Worlds, 23(2), 2012.
(more...)
Result #8 of 49.
Pixel Art with Refracted Light by Rearrangeable Sticks
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, Tomoyuki Nishita
In Computer Graphics Forum, 31(2), 2012.
(more...)
Result #9 of 49.
Real-time Rendering of Dynamic Scenes under All-frequency Lighting using Integral Spherical Gaussian
Kei Iwasaki, Wataru Furuya, Yoshinori Dobashi, Tomoyuki Nishita
In Computer Graphics Forum, 31(2), 2012.
(more...)
Result #10 of 49.
Interactive bi-scale editing of highly glossy materials
Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita
In ACM Transactions on Graphics, 31(6), November 2012.
(more...)

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