graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 8 results.

Result #1 of 8.
Designing and modeling cyberworlds using the incrementally modular abstraction hierarchy based on homotopy theory
Kenji Ohmori, Tosiyasu L. Kunii
In The Visual Computer, 26(5), May 2010.
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Result #2 of 8.
Detection and classification of topological evolution for linear metamorphosis
Tomoyuki Nieda, Alexander Pasko, Tosiyasu L. Kunii
In The Visual Computer, 22(5), 2006.
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Result #3 of 8.
The genesis of ''The Visual Computer''
Tosiyasu L. Kunii
In The Visual Computer, 21(12), 2005.
(more...)
Result #4 of 8.
Topology Matching for Fully Automatic Similarity Estimation of 3D Shapes
Masaki Hilaga, Yoshihisa Shinagawa, Taku Kohmura, Tosiyasu L. Kunii
Proceedings of SIGGRAPH 2001, August 2001, pp. 203--212.
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Result #5 of 8.
VC-1: A Scalable Graphics Computer with Virtual Local Frame Buffers
Satoshi Nishimura, Tosiyasu L. Kunii
Proceedings of SIGGRAPH 96, August 1996, pp. 365--372.
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Result #6 of 8.
Texture Mapping as an Alternative for Meshing During Walkthrough Animation
Karol Myszkowski, Tosiyasu L. Kunii
Fifth Eurographics Workshop on Rendering, June 1994, pp. 375--388.
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Result #7 of 8.
ANIMENGINE: An engineering animation system
Tsukasa Noma, Tosiyasu L. Kunii
Graphics Interface '85, May 1985, pp. 83--90.
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Result #8 of 8.
A simple but systematic CSG system
Tosiyasu L. Kunii, Geoff Wyvill
Graphics Interface '85, May 1985, pp. 329--336.
(more...)

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