graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 9 results.
Result #1 of 9.
Using natural vibrations to guide control for locomotionRubens F. Nunes, Joaquim B. Cavalcante-Neto, Creto A. Vidal, Paul G. Kry, Victor B. ZordanSymposium on Interactive 3D Graphics and Games, March 2012, pp. 87--94.
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Result #2 of 9.
Natural User Interface for Physics-Based Character AnimationC. Karen Liu, Victor B. ZordanMotion in Games, November 2011, pp. 1--14.
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Result #3 of 9.
Performance-based Control Interface for Character AnimationSatoru Ishigaki, Timothy White, Victor B. Zordan, C. Karen LiuIn
ACM Transactions on Graphics, 28(3), July 2009.
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Result #4 of 9.
Laughing Out Loud: Control for Modeling Anatomically Inspired Laughter Using AudioPaul C. DiLorenzo, Victor B. Zordan, Benjamin L. SandersIn
ACM Transactions on Graphics, 27(5), December 2008.
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Result #5 of 9.
Automatic Splicing for Hand and Body AnimationsAnna Majkowska, Victor B. Zordan, Petros FaloutsosSymposium on Computer Animation, September 2006, pp. 309--316.
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Result #6 of 9.
Physically Based Grasping Control from ExampleNancy S. Pollard, Victor B. ZordanSymposium on Computer Animation, July 2005, pp. 311--318.
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Result #7 of 9.
Breathe easy: model and control of simulated respiration for animationVictor B. Zordan, Bhrigu Celly, Bill Chiu, Paul C. DiLorenzoSymposium on Computer Animation, July 2004, pp. 29--37.
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Result #8 of 9.
Mapping optical motion capture data to skeletal motion using a physical modelVictor B. Zordan, Nicholas C. Van Der HorstSymposium on Computer Animation, August 2003, pp. 245--250.
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Result #9 of 9.
Motion Capture-Driven Simulations that Hit and ReactVictor B. Zordan, Jessica K. HodginsSymposium on Computer Animation, July 2002, pp. 89--96.
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