graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Soft Textured Shadow VolumeVincent Forest, Loic Barthe, Gael Guennebaud, Mathias PaulinIn
Computer Graphics Forum, 28(4), 2009.
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Result #2 of 5.
Soft Textured Shadow VolumeVincent Forest, Loïc Barthe, Gaël Guennebaud, Mathias PaulinRendering Techniques (EGSR'09), 2009, pp. 1111--1120.
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Result #3 of 5.
Real-Time Hierarchical Binary-Scene VoxelizationVincent Forest, Loic Barthe, Mathias PaulinIn
Journal of Graphics, GPU, and Game Tools, 14(3), 2009.
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Result #4 of 5.
Accurate Shadows by Depth Complexity SamplingVincent Forest, Loïc Barthe, Mathias PaulinIn
Computer Graphics Forum, 27(2), 2008.
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Result #5 of 5.
Realistic Soft Shadows by Penumbra-Wedges BlendingVincent Forest, Loïc Barthe, Mathias PaulinGraphics Hardware, 2006, pp. 39--47.
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