graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 11 results.
Result #1 of 11.
From real cities to virtual worlds using an open modular architectureSergiy Byelozyorov, Rainer Jochem, Vincent Pegoraro, Philipp SlusallekIn
The Visual Computer, 29(2), February 2013.
(
more...)
Result #2 of 11.
Depth of Field Effects for Interactive Direct Volume RenderingMathias Schott, A. V. Pascal Grosset, Tobias Martin, Vincent Pegoraro, Sean T. Smith, Charles D. HansenIn
Computer Graphics Forum, 30(3), June 2011.
(
more...)
Result #3 of 11.
A mathematical framework for efficient closed-form single scatteringVincent Pegoraro, Mathias Schott, Philipp SlusallekProceedings of Graphics Interface 2011, May 2011, pp. 151--158.
(
more...)
Result #4 of 11.
On the Evaluation of the Complex-Valued Exponential IntegralVincent Pegoraro, Philipp SlusallekIn
Journal of Graphics, GPU, and Game Tools, 15(3), 2011.
(
more...)
Result #5 of 11.
A Closed-Form Solution to Single Scattering for General Phase Functions and Light DistributionsVincent Pegoraro, Mathias Schott, Steven G. ParkerIn
Computer Graphics Forum, 29(4), 2010.
(
more...)
Result #6 of 11.
A Closed-Form Solution to Single Scattering for General Phase Functions and Light DistributionsVincent Pegoraro, Mathias Schott, Steven G. ParkerRendering Techniques (EGSR'10), 2010, pp. 1365--1374.
(
more...)
Result #7 of 11.
An Analytical Solution to Single Scattering in Homogeneous Participating MediaVincent Pegoraro, Steven G. ParkerIn
Computer Graphics Forum, 28(2), 2009.
(
more...)
Result #8 of 11.
A Directional Occlusion Shading Model for Interactive Direct Volume RenderingMathias Schott, Vincent Pegoraro, Charles Hansen, Kevin Boulanger, Kadi BouatouchIn
Computer Graphics Forum, 28(3), 2009.
(
more...)
Result #9 of 11.
An analytical approach to single scattering for anisotropic media and light distributionsVincent Pegoraro, Mathias Schott, Steven G. ParkerProceedings of Graphics Interface, May 2009, pp. 71--77.
(
more...)
Result #10 of 11.
Sequential Monte Carlo Adaptation in Low-Anisotropy Participating MediaVincent Pegoraro, Ingo Wald, Steven G. ParkerIn
Computer Graphics Forum, 27(4), 2008.
(
more...)
[first] [previous] page 1 of 2 [next] [last]
graphbib: Powered by "bibsql" and "SQLite3."