graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Hands, hover, and nibs: understanding stylus accuracy on tabletsMichelle Annett, Walter F. BischofProceedings of the 41st Graphics Interface Conference, 2015, pp. 203--210.
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Result #2 of 5.
How low should we go?: understanding the perception of latency while inkingMichelle Annett, Albert Ng, Paul Dietz, Walter F. Bischof, Anoop GuptaGraphics Interface, May 2014, pp. 167--174.
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Result #3 of 5.
The pen is mightier: understanding stylus behaviour while inking on tabletsMichelle Annett, Fraser Anderson, Walter F. Bischof, Anoop GuptaGraphics Interface, May 2014, pp. 193--200.
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Result #4 of 5.
A framework for adaptive training and games in virtual reality rehabilitation environmentsNathaniel Rossol, Irene Cheng, Walter F. Bischof, Anup BasuProceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry, 2011, pp. 343--346.
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Result #5 of 5.
Using the eyes to encode and recognize social scenesElina Birmingham, Walter F. Bischof, Alan KingstoneProceedings of the 2006 symposium on Eye tracking research & applications, 2006, pp. 36--36.
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