graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 6 results.

Result #1 of 6.
Anatomy-Based Modeling of the Human Musculature
Ferdi Scheepers, Richard E. Parent, Wayne E. Carlson, Stephen F. May
Proceedings of SIGGRAPH 97, August 1997, pp. 163--172.
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Result #2 of 6.
Shape transformation for polyhedral objects
James R. Kent, Wayne E. Carlson, Richard E. Parent
Computer Graphics (Proceedings of SIGGRAPH 92), July 1992, pp. 47--54.
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Result #3 of 6.
Establishing Correspondences by Topological Merging: A New Approach to 3-D Shape Transformation
James Kent, Richard Parent, Wayne E. Carlson
Graphics Interface '91, June 1991, pp. 271--278.
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Result #4 of 6.
An advanced data generation system for use in complex object synthesis for computer display
Wayne E. Carlson
Graphics Interface '82, May 1982, pp. 197--204.
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Result #5 of 6.
Procedure models for generating three-dimensional terrain
Robert Marshall, R. Wilson, Wayne E. Carlson
Computer Graphics (Proceedings of SIGGRAPH 80), July 1980, pp. 154--162.
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Result #6 of 6.
Towards an interactive high visual complexity animation system
Charles Csuri, Ron Hackathorn, Richard Parent, Wayne E. Carlson, Marc Howard
Computer Graphics (Proceedings of SIGGRAPH 79), August 1979, pp. 289--299.
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