graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 3 results.
Result #1 of 3.
Ray tracing via GPU rasterizationWei Hu, Yangyu Huang, Fan Zhang, Guodong Yuan, Wei LiIn
The Visual Computer, 30(6-8), June 2014.
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Result #2 of 3.
Robust 3D human face reconstruction by consumer binocular-stereo camerasChen Huang, Wei Hu, Yiming ZhangProceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2012, pp. 271--278.
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Result #3 of 3.
Interactive volume caustics in single-scattering mediaWei Hu, Zhao Dong, Ivo Ihrke, Thorsten Grosch, Guodong Yuan, Hans-Peter SeidelSymposium on Interactive 3D Graphics and Games, February 2010, pp. 109--117.
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