graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
Structure-aware error-diffusion approach using entropy-constrained threshold modulation
Lingyue Liu, Wei Chen, Wenting Zheng, Weidong Geng
In The Visual Computer, 30(10), October 2014.
(more...)
Result #2 of 4.
Machine Learning Approach for Gesture Recognition Based on Automatic Feature Selection
Xiubo Liang, Franck Multon, Weidong Geng
Motion in Games, November 2012, pp. 366--369.
(more...)
Result #3 of 4.
Performance-driven animation of hand-drawn cartoon faces
Jun Xu, Xiang Li, Yangchun Ren, Weidong Geng
In Computer Animation and Virtual Worlds, 22(5), 2011.
(more...)
Result #4 of 4.
Responsive Action Generation by Physically-Based Motion Retrieval and Adaptation
Xiubo Liang, Ludovic Hoyet, Weidong Geng, Franck Multon
Motion in Games, November 2010, pp. 313--324.
(more...)

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