graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 3 results.
Result #1 of 3.
Objective image quality assessment of texture compressionWesley Griffin, Marc OlanoProceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2014, pp. 119--126.
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Result #2 of 3.
Variable Bit Rate GPU Texture DecompressionMarc Olano, Dan Baker, Wesley Griffin, Joshua BarczakRendering Techniques (EGSR'11), 2011, pp. 1299--1308.
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Result #3 of 3.
GPU curvature estimation on deformable meshesWesley Griffin, Yu Wang, David Berrios, Marc OlanoSymposium on Interactive 3D Graphics and Games, February 2011, pp. 159--166.
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