graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 3 results.

Result #1 of 3.
Objective image quality assessment of texture compression
Wesley Griffin, Marc Olano
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2014, pp. 119--126.
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Result #2 of 3.
Variable Bit Rate GPU Texture Decompression
Marc Olano, Dan Baker, Wesley Griffin, Joshua Barczak
Rendering Techniques (EGSR'11), 2011, pp. 1299--1308.
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Result #3 of 3.
GPU curvature estimation on deformable meshes
Wesley Griffin, Yu Wang, David Berrios, Marc Olano
Symposium on Interactive 3D Graphics and Games, February 2011, pp. 159--166.
(more...)

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