graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 6 results.
Result #1 of 6.
Rendering Antialiased Shadows with Depth MapsWilliam T. Reeves, David H. Salesin, Robert L. CookComputer Graphics (Proceedings of SIGGRAPH 87), July 1987, pp. 283--291.
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Result #2 of 6.
A Simple Model of Ocean WavesAlain Fournier, William T. ReevesComputer Graphics (Proceedings of SIGGRAPH 86), August 1986, pp. 75--84.
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Result #3 of 6.
Approximate and Probabilistic Algorithms for Shading and Rendering Structured Particle SystemsWilliam T. Reeves, Ricki BlauComputer Graphics (Proceedings of SIGGRAPH 85), July 1985, pp. 313--322.
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Result #4 of 6.
Computer animation at LucasfilmWilliam T. ReevesGraphics Interface '83, May 1983, pp. 197.
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Result #5 of 6.
Particle Systems - A Technique for Modeling A Class of Fuzzy ObjectsWilliam T. ReevesComputer Graphics (Proceedings of SIGGRAPH 83), July 1983, pp. 359--376.
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Result #6 of 6.
Inbetweening For Computer Animation Utilizing Moving Point ConstraintsWilliam T. ReevesComputer Graphics (Proceedings of SIGGRAPH 81), August 1981, pp. 263--269.
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