graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 19 results.

Result #1 of 19.
Parabolic-cylindrical moving least squares surfaces
Brett Ridel, Gael Guennebaud, Patrick Reuter, Xavier Granier
In Computers & Graphics, 51(0), 2015.
(more...)
Result #2 of 19.
Dynamic on-mesh procedural generation
Cyprien Buron, Jean-Eudes Marvie, Gael Guennebaud, Xavier Granier
Proceedings of the 41st Graphics Interface Conference, 2015, pp. 17--24.
(more...)
Result #3 of 19.
Optimizing BRDF orientations for the manipulation of anisotropic highlights
Boris Raymond, Gaël Guennebaud, Pascal Barla, Romain Pacanowski, Xavier Granier
In Computer Graphics Forum, 33(2), 2014.
(more...)
Result #4 of 19.
Non-Oriented MLS Gradient Fields
Jiazhou Chen, Gaël Guennebaud, Pascal Barla, Xavier Granier
In Computer Graphics Forum, 32(8), 2013.
(more...)
Result #5 of 19.
Surface Relief Analysis for Illustrative Shading
Lucas Ammann, Pascal Barla, Gaël Guennebaud, Xavier Granier, Patrick Reuter
In Computer Graphics Forum, 31(4), 2012.
(more...)
Result #6 of 19.
Surface Relief Analysis for Illustrative Shading
Lucas Ammann, Pascal Barla, Gaël Guennebaud, Xavier Granier, Patrick Reuter
Rendering Techniques (EGSR'12), 2012, pp. 1481--1490.
(more...)
Result #7 of 19.
Surface flows for image-based shading design
Romain Vergne, Pascal Barla, Roland W. Fleming, Xavier Granier
In ACM Transactions on Graphics, 31(4), July 2012.
(more...)
Result #8 of 19.
Implicit Brushes for Stylized Line-based Rendering
Romain Vergne, David Vanderhaeghe, Jiazhou Chen, Pascal Barla, Xavier Granier, Christophe Schlick
In Computer Graphics Forum, 30(2), April 2011.
(more...)
Result #9 of 19.
Radiance Scaling for versatile surface enhancement
Romain Vergne, Romain Pacanowski, Pascal Barla, Xavier Granier, Christophe Schlick
Symposium on Interactive 3D Graphics and Games, February 2010, pp. 143--150.
(more...)
Result #10 of 19.
Light Warping for Enhanced Surface Depiction
Romain Vergne, Romain Pacanowski, Pascal Barla, Xavier Granier, Christophe Schlick
In ACM Transactions on Graphics, 28(3), July 2009.
(more...)

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