graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 7 results.
Result #1 of 7.
Rendering from compressed high dynamic range textures on programmable graphics hardwareLvdi Wang, Xi Wang, Peter-Pike Sloan, Li-Yi Wei, Xin Tong, Baining GuoSymposium on Interactive 3D Graphics and Games, April 2007, pp. 17--24.
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Result #2 of 7.
Silhouette TextureHongzhi Wu, Li-Yi Wei, Xi Wang, Baining Guo, 2006, pp. 285--296.
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Result #3 of 7.
Mesh quilting for geometric texture synthesisKun Zhou, Xin Huang, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung ShumIn
ACM Transactions on Graphics, 25(3), July 2006.
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Result #4 of 7.
TextureMontageKun Zhou, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung ShumIn
ACM Transactions on Graphics, 24(3), August 2005.
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Result #5 of 7.
Generalized Displacement MapsXi Wang, Xin Tong, Stephen Lin, Shimin Hu, Baining Guo, Heung-Yeung Shum, June 2004, pp. 227--234.
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Result #6 of 7.
View-Dependent Displacement MappingLifeng Wang, Xi Wang, Xin Tong, Stephen Lin, Shimin Hu, Baining Guo, Heung-Yeung ShumIn
ACM Transactions on Graphics, 22(3), July 2003.
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Result #7 of 7.
Synthesis of Bidirectional Texture Functions on Arbitrary SurfacesXin Tong, Jingdan Zhang, Ligang Liu, Xi Wang, Baining Guo, Heung-Yeung ShumIn
ACM Transactions on Graphics, 21(3), July 2002.
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