graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Flexible editing of human motion by three-way decompositionZhiying He, Xiaohui Liang, Jian Wang, Qinping Zhao, Chengyu GuoIn
Computer Animation and Virtual Worlds, 25(1), 2014.
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Result #2 of 5.
Modelling Cumulus Cloud Shape from a Single ImageChunqiang Yuan, Xiaohui Liang, Shiyu Hao, Yue Qi, Qinping ZhaoIn
Computer Graphics Forum, 33(6), 2014.
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Result #3 of 5.
Flexible editing of style, identity and content of human motionZhiying He, Xiaohui Liang, Jian Wang, Yiming YueSymposium on Interactive 3D Graphics and Games, February 2011, pp. 202--202.
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Result #4 of 5.
The augmented reality research progress in collaboration environment of CAR-CAFengQuan Zhang, Ling Zhao, XiaoHui Liang, Yue Qi, XuKun ShenProceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry, 2010, pp. 229--236.
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Result #5 of 5.
Light Space Cascaded Shadow Maps for Large Scale Dynamic EnvironmentsShang Ma, Xiaohui Liang, Zhuo Yu, Wei RenMotion in Games, November 2009, pp. 243--255.
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