graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 2 results.
Result #1 of 2.
Machine Learning Approach for Gesture Recognition Based on Automatic Feature SelectionXiubo Liang, Franck Multon, Weidong GengMotion in Games, November 2012, pp. 366--369.
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Result #2 of 2.
Responsive Action Generation by Physically-Based Motion Retrieval and AdaptationXiubo Liang, Ludovic Hoyet, Weidong Geng, Franck MultonMotion in Games, November 2010, pp. 313--324.
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