graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 3 results.
Result #1 of 3.
A genetic algorithm approach to human motion capture data segmentationNa Lv, Yan Huang, Zhiquan Feng, Jingliang PengIn
Computer Animation and Virtual Worlds, 25(3-4), 2014.
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Result #2 of 3.
Feature Oriented Progressive Lossless Mesh CodingJingliang Peng, Yan Huang, C.-C. Jay Kuo, Ilya Eckstein, M. GopiIn
Computer Graphics Forum, 29(7), 2010.
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Result #3 of 3.
A novel page-based data structure for interactive walkthroughsBehzad Sajadi, Yan Huang, Pablo Diaz-Gutierrez, Sung-Eui Yoon, M. GopiSymposium on Interactive 3D Graphics and Games, February 2009, pp. 23--29.
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