graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
Real-time Bas-Relief Generation from Depth-and-Normal Maps on GPU
Zhongping Ji, Xianfang Sun, Shi Li, Yigang Wang
In Computer Graphics Forum, 33(5), 2014.
(more...)
Result #2 of 4.
Interactive optimization of near-isometric shape correspondence
Zizhao Wu, Long Zhang, Zixu Yan, Fang Lu, Yigang Wang
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014, pp. 43--46.
(more...)
Result #3 of 4.
B-Mesh: A Modeling System for Base Meshes of 3D Articulated Shapes
Zhongping Ji, Ligang Liu, Yigang Wang
In Computer Graphics Forum, 29(7), 2010.
(more...)
Result #4 of 4.
Fast Normal Map Generation for Simplified Meshes
Yigang Wang, Bernd Fröhlich, Martin Göbel
In Journal of Graphics Tools, 7(4), 2002.
(more...)

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