graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 4 results.
Result #1 of 4.
Real-time Bas-Relief Generation from Depth-and-Normal Maps on GPUZhongping Ji, Xianfang Sun, Shi Li, Yigang WangIn
Computer Graphics Forum, 33(5), 2014.
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Result #2 of 4.
Interactive optimization of near-isometric shape correspondenceZizhao Wu, Long Zhang, Zixu Yan, Fang Lu, Yigang WangProceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014, pp. 43--46.
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Result #3 of 4.
B-Mesh: A Modeling System for Base Meshes of 3D Articulated ShapesZhongping Ji, Ligang Liu, Yigang WangIn
Computer Graphics Forum, 29(7), 2010.
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Result #4 of 4.
Fast Normal Map Generation for Simplified MeshesYigang Wang, Bernd Fröhlich, Martin GöbelIn
Journal of Graphics Tools, 7(4), 2002.
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