graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
Frequency Analysis and Sheared Reconstruction for Rendering Motion Blur
Kevin Egan, Yu-Ting Tseng, Nicolas Holzschuch, Frédo Durand, Ravi Ramamoorthi
In ACM Transactions on Graphics, 28(3), July 2009.
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Result #2 of 4.
An Analysis of the In-Out BRDF Factorization for View-Dependent Relighting
Dhruv Mahajan, Yu-Ting Tseng, Ravi Ramamoorthi
In Computer Graphics Forum, 27(4), 2008.
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Result #3 of 4.
An Analysis of the In-Out BRDF Factorization for View-Dependent Relighting
Dhruv Mahajan, Yu-Ting Tseng, Ravi Ramamoorthi
Rendering Techniques (EGSR'08), 2008, pp. 1137--1145.
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Result #4 of 4.
Level-of-detail representation of bidirectional texture functions for real-time rendering
Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung-Yu Chuang, Chun-Fa Chang, Bing-Yu Chen, Ming Ouhyoung
Symposium on Interactive 3D Graphics and Games, April 2005, pp. 187--194.
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