graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 3 results.

Result #1 of 3.
Efficient tetrahedral mesh generation based on sampling optimization
Yuanfeng Zhou, Caiming Zhang, Pengbo Bo
In Computer Animation and Virtual Worlds, 26(6), 2015.
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Result #2 of 3.
Robust multi-level partition of unity implicits from triangular meshes
Weitao Li, Yuanfeng Zhou, Caiming Zhang, Xuemei Li
In Computer Animation and Virtual Worlds, 25(2), 2014.
(more...)
Result #3 of 3.
Fast Updating of Delaunay Triangulation of Moving Points by Bi-cell Filtering
Yuanfeng Zhou, Feng Sun, Wenping Wang, Jiaye Wang, Caiming Zhang
In Computer Graphics Forum, 29(7), 2010.
(more...)

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