graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
Adaptive depth bias for shadow maps
Hang Dou, Yajie Yan, Ethan Kerzner, Zeng Dai, Chris Wyman
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2014, pp. 97--102.
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Result #2 of 4.
Adaptive Depth Bias for Shadow Maps
Hang Dou, Yajie Yan, Ethan Kerzner, Zeng Dai, Chris Wyman
In Journal of Computer Graphics Techniques (JCGT), 3(4), October 2014.
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Result #3 of 4.
Imperfect Voxelized Shadow Volumes
Chris Wyman, Zeng Dai
High-Performance Graphics, 2013, pp. 45--52.
(more...)
Result #4 of 4.
Real-time rough refraction via LEAN mapping and Gaussian sum reduction
Zeng Dai, Chris Wyman
Symposium on Interactive 3D Graphics and Games, March 2012, pp. 216--216.
(more...)

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