graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
Precise vector textures for real-time 3D rendering
Zheng Qin, Michael D. McCool, Craig Kaplan
Symposium on Interactive 3D Graphics and Games, February 2008, pp. 199--206.
(more...)
Result #2 of 4.
Automatic Combination of Feature Descriptors for Effective 3D Shape Retrieval
Biao Leng, Zheng Qin
MIRAGE 2007: Computer Vision/Computer Graphics Collaboration Techniques, March 2007, pp. 36--46.
(more...)
Result #3 of 4.
MADE: A Composite Visual-Based 3D Shape Descriptor
Biao Leng, Liqun Li, Zheng Qin
MIRAGE 2007: Computer Vision/Computer Graphics Collaboration Techniques, March 2007, pp. 93--104.
(more...)
Result #4 of 4.
Real-time texture-mapped vector glyphs
Zheng Qin, Michael D. McCool, Craig S. Kaplan
Symposium on Interactive 3D Graphics and Games, March 2006, pp. 125--132.
(more...)

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