graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 19 results.

Result #1 of 19.
Real traffic data-driven animation simulation
Xin Yang, Wanchao Su, Jian Deng, Zhigeng Pan
Proceedings of the 14th ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, 2015, pp. 93--99.
(more...)
Result #2 of 19.
An Eigen-based motion retrieval method for real-time animation
Pengjie Wang, Rynson W. H. Lau, Zhigeng Pan, Jiang Wang, Haiyu Song
In Computers & Graphics, 38(0), 2014.
(more...)
Result #3 of 19.
Measuring length and girth of a tubular shape by quasi-helixes
Shi-Qing Xin, Shuangmin Chen, Jieyu Zhao, Zhigeng Pan
In Computers & Graphics, 38(0), 2014.
(more...)
Result #4 of 19.
Restoration of traditional Chinese shadow play-Piying art from tangible interaction
Yan Shi, Fangtian Ying, Xuan Chen, Zhigeng Pan, Jinhui Yu
In Computer Animation and Virtual Worlds, 25(1), 2014.
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Result #5 of 19.
EasyHome: an online virtual home decoration system
Mingmin Zhang, Zhigeng Pan, Xixi Huang, Nan Xiang, Shuwen Wang, Pengyu Zhu
In Computer Animation and Virtual Worlds, 25(2), 2014.
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Result #6 of 19.
Mona Lisa alive
Jing Tong, Ligang Liu, Jin Zhou, Zhigeng Pan
In The Visual Computer, 29(6--8), June 2013.
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Result #7 of 19.
Simulation Guided Hair Dynamics Modeling from Video
Qing Zhang, Jing Tong, Huamin Wang, Zhigeng Pan, Ruigang Yang
In Computer Graphics Forum, 31(7), 2012.
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Result #8 of 19.
Using emotion transmission to simulate spectator behaviors
Nan Xiang, Zhigeng Pan, Mingmin Zhang
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2012, pp. 51--54.
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Result #9 of 19.
Human motion generation with multifactor models
Gengdai Liu, Mingliang Xu, Zhigeng Pan, Abdennour El Rhalibi
In Computer Animation and Virtual Worlds, 22(4), 2011.
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Result #10 of 19.
Biomechanics-based reaching optimization
Pei Lv, Mingmin Zhang, Mingliang Xu, Huansen Li, Pengyu Zhu, Zhigeng Pan
In The Visual Computer, 27(6-8), June 2011.
(more...)

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