graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 6 results.

Result #1 of 6.
Multi-branched cerebrovascular segmentation based on phase-field and likelihood model
Shifeng Zhao, Mingquan Zhou, Taorui Jia, Pengfei Xu, Zhongke Wu, Yun Tian, Yu Peng, Jesse S. Jin
In Computers & Graphics, 38(0), 2014.
(more...)
Result #2 of 6.
Retargeting 3D facial expressions in real time based on Kinect
Xuan Xu, Zhongke Wu, Xuesong Wang, Mingquan Zhou
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014, pp. 209--213.
(more...)
Result #3 of 6.
Guidance rays: 3D object selection based on multi-ray in dense scenario
Chongbin Xu, Mingquan Zhou, Dongdong Zhang, Wuyang Shui, Zhongke Wu
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 2013, pp. 91--100.
(more...)
Result #4 of 6.
A novel cerebrovascular segmentation approach based on Markov random field and particle swarm optimization algorithm
Rongfei Cao, Xingce Wang, Zhongke Wu, Mingquan Zhou, Yun Tian, Xinyu Liu
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 2013, pp. 295--298.
(more...)
Result #5 of 6.
Populating virtual environments with crowd patches and rule-based method
Ye Yuan, Zhongke Wu, Mingquan Zhou
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2012, pp. 239--246.
(more...)
Result #6 of 6.
Feature- and region-based auto painting for 2D animation
Jie Qiu, Hock Soon Seah, Feng Tian, Zhongke Wu, Quan Chen
In The Visual Computer, 21(11), 2005.
(more...)

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