Towards Virtual Reality games
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009, pp. 315--316.
Abstract: Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, "better-than-life" experiences in online virtual worlds. We propose a mechanism of merit-based selection of players, as a solution to the long-standing problem of limited access to VR hardware.
@inproceedings{10.1145-1670252.1670322,
author = {Andrei Sherstyuk and Dale Vincent and Anton Treskunov},
title = {Towards Virtual Reality games},
booktitle = {Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry},
pages = {315--316},
year = {2009},
}
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