graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 7 results.
Result #1 of 7.
Dynamic eye convergence for head-mounted displays improves user performance in virtual environmentsAndrei Sherstyuk, Arindam Dey, Christian Sandor, Andrei StateSymposium on Interactive 3D Graphics and Games, March 2012, pp. 23--30.
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Result #2 of 7.
Animal realityAndrei SherstyukSymposium on Interactive 3D Graphics and Games, March 2012, pp. 205--205.
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Result #3 of 7.
Impact of hand-assisted viewing on user performance and learning patterns in virtual environmentsAndrei Sherstyuk, Caroline Jay, Anton TreskunovIn
The Visual Computer, 27(3), March 2011.
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Result #4 of 7.
Collision-free travel with terrain mapsAndrei Sherstyuk, Anton TreskunovProceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009, pp. 175--178.
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Result #5 of 7.
Dynamic light amplification for immersive environment renderingAndrei Sherstyuk, Anton TreskunovProceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009, pp. 247--251.
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Result #6 of 7.
Towards Virtual Reality gamesAndrei Sherstyuk, Dale Vincent, Anton TreskunovProceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009, pp. 315--316.
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Result #7 of 7.
Ray Tracing with Selective VisibilityAndrei SherstyukIn
Journal of Graphics Tools, 1(4), 1996.
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