Saliency-based depth-of-field rendering with flash and non-flash pairs
Xiangze Zhang, Weichen Xue, Zhe Wang, Bin Sheng, Lizhuang Ma, Ping Li
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014, pp. 133--140.
Abstract: Depth of Field is an important factor to synthesize realistic photography effects. In our paper, we discuss a new image-based approach that can synthesize DoF effects without user iterations. Our approach can produce the based saliency maps with realtime performance. In particular, there is not depth information needed to capture from cameras. The depth information is approximated by using saliency maps. In particular, we take advantages of the flash non-flash image pairs to refine the DoF synthesis quality. The focused regions can be segmented using GrabCut. The experimental results show that the our image based DoF synthesis can simulate high-quality DoF effects efficiently.
@inproceedings{10.1145-2670473.2670494,
author = {Xiangze Zhang and Weichen Xue and Zhe Wang and Bin Sheng and Lizhuang Ma and Ping Li},
title = {Saliency-based depth-of-field rendering with flash and non-flash pairs},
booktitle = {Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry},
pages = {133--140},
year = {2014},
}
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