Customizable LoD for Procedural Architecture
Gonzalo Besuievsky, Gustavo Patow
In Computer Graphics Forum, 32(8), 2013.
Abstract: This paper presents a new semantic and procedural level-of-detail (LoD) method applicable to any rule-based procedural building definition. This new LoD system allows the customizable and flexible selection of the architectural assets to simplify, doing it in an efficient and artist-transparent way. The method, based on an extension of traditional grammars, uses LoD-oriented commands. A graph-rewriting process introduces these new commands in the artist-provided rule set, which allows to select different simplification criteria (distance, screen-size projection, semantic selection or any arbitrary method) through a scripting interface, according to user needs. This way we define a flexible, customizable and efficient procedural LoD system, which generates buildings directly with the correct LoD for a given set of viewing and semantic conditions.
@article{Besuievsky:2013:CLF,
author = {Gonzalo Besuievsky and Gustavo Patow},
title = {Customizable LoD for Procedural Architecture},
journal = {Computer Graphics Forum},
volume = {32},
number = {8},
pages = {26--34},
year = {2013},
}
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