Visibility-driven progressive volume photon tracing
Charly Collin, Mickaël Ribardière, Adrien Gruson, Rémi Cozot, Sumanta Pattanaik, Kadi Bouatouch
In The Visual Computer, 29(9), September 2013.
Abstract: In this paper, we present a novel approach to progressive photon-based volume rendering techniques. By making use of two Kd-trees (built in a preprocessing step) to store view beams (primary rays intersecting the medium) and visible points, our method allows to handle scenes with specular and refractive objects as well as homogeneous and heterogeneous participating media and does not require the storage of photon maps, which solves the memory management issue. These data structures are used to drive the photon shooting process by considering the photon visibility as an importance function (similarly to Hachisuka and Jensen in ACM Trans. Graph. 30(5):114:1-114:11, 2011) for scenes containing participating media. Finally, we demonstrate that our method can be easily combined with the most recent particle tracing approaches such as the one presented in Jarosz et al. (ACM Trans. Graph., vol. 30(6), 2011).
Article URL: http://dx.doi.org/10.1007/s00371-013-0845-x
BibTeX format:
@article{Collin:2013:VPV,
  author = {Charly Collin and Mickaël Ribardière and Adrien Gruson and Rémi Cozot and Sumanta Pattanaik and Kadi Bouatouch},
  title = {Visibility-driven progressive volume photon tracing},
  journal = {The Visual Computer},
  volume = {29},
  number = {9},
  pages = {849--859},
  month = sep,
  year = {2013},
}
Search for more articles by Charly Collin.
Search for more articles by Mickaël Ribardière.
Search for more articles by Adrien Gruson.
Search for more articles by Rémi Cozot.
Search for more articles by Sumanta Pattanaik.
Search for more articles by Kadi Bouatouch.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."