Walk This Way: A Lightweight, Data-Driven Walking Synthesis Algorithm
Sean Curtis, Ming Lin, Dinesh Manocha
Motion in Games, November 2011, pp. 400--411.
Abstract: We present a novel, biomechanically-inspired, kinematic- based, example-driven walking synthesis model. Our model is ideally suited towards interactive applications such as games. It synthesizes motion interactively without a priori knowledge of the trajectory. The model is very efficient, producing foot-skate free, smooth motion over a large, continuous range of speeds and while turning, in as little as 5 $mu $s. We've formulated our model so that an artist has extensive control over how the walking gait manifests itself at all speeds.
@incollection{Curtis:2011:WTW,
author = {Sean Curtis and Ming Lin and Dinesh Manocha},
title = {Walk This Way: A Lightweight, Data-Driven Walking Synthesis Algorithm},
booktitle = {Motion in Games},
pages = {400--411},
month = nov,
year = {2011},
}
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