Laughing Out Loud: Control for Modeling Anatomically Inspired Laughter Using Audio
Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. Sanders
In ACM Transactions on Graphics, 27(5), December 2008.
Abstract: We present a novel technique for generating animation of laughter for a character. Our approach utilizes an anatomically inspired, physics-based model of a human torso that includes a mix of rigidbody and deformable components and is driven by Hill-type muscles. We propose a hierarchical control method which synthesizes laughter from a simple set of input signals. In addition, we present a method for automatically creating an animation from a soundtrack of an individual laughing. We show examples of laugh animations generated by hand-selected input parameters and by our audio-driven optimization approach. We also include results for other behaviors, such as coughing and a sneeze, created using the same model. These animations demonstrate the range of possible motions that can be generated using the proposed system. We compare our technique with both data-driven and procedural animations of laughter.
Keyword(s): human simulation, human animation, laughter
@article{DiLorenzo:2008:LOL,
author = {Paul C. DiLorenzo and Victor B. Zordan and Benjamin L. Sanders},
title = {Laughing Out Loud: Control for Modeling Anatomically Inspired Laughter Using Audio},
journal = {ACM Transactions on Graphics},
volume = {27},
number = {5},
pages = {125:1--125:8},
month = dec,
year = {2008},
}
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