Flexible muscle-based locomotion for bipedal creatures
Thomas Geijtenbeek, Michiel van de Panne, A. Frank van der Stappen
In ACM Transactions on Graphics, 32(6), November 2013.
Abstract: We present a muscle-based control method for simulated bipeds in which both the muscle routing and control parameters are optimized. This yields a generic locomotion control method that supports a variety of bipedal creatures. All actuation forces are the result of 3D simulated muscles, and a model of neural delay is included for all feedback paths. As a result, our controllers generate torque patterns that incorporate biomechanical constraints. The synthesized controllers find different gaits based on target speed, can cope with uneven terrain and external perturbations, and can steer to target directions.
Article URL: http://dx.doi.org/10.1145/2508363.2508399
BibTeX format:
@article{Geijtenbeek:2013:FML,
  author = {Thomas Geijtenbeek and Michiel van de Panne and A. Frank van der Stappen},
  title = {Flexible muscle-based locomotion for bipedal creatures},
  journal = {ACM Transactions on Graphics},
  volume = {32},
  number = {6},
  pages = {206:1--206:11},
  month = nov,
  year = {2013},
}
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