DISCO: acquisition of translucent objects
Michael Goesele, Hendrik P. A. Lensch, Jochen Lang, Christian Fuchs, Hans-Peter Seidel
In ACM Transactions on Graphics, 23(3), August 2004.
Abstract: Translucent objects are characterized by diffuse light scattering beneath the object's surface. Light enters and leaves an object at possibly distinct surface locations. This paper presents the rst method to acquire this transport behavior for arbitrary inhomogeneous objects. Individual surface points are illuminated in our DISCO measurement facility and the object's impulse response is recorded with a high-dynamic range video camera. The acquired data is resampled into a hierarchical model of the object's light scattering properties. Missing values are consistently interpolated resulting in measurement-based, complete and accurate representations of real translucent objects which can be rendered with various algorithms.
Keyword(s): Acquisition, BSSRDF, Reflection Model, Subsurface Scattering, Translucency
@article{Goesele:2004:DAO,
author = {Michael Goesele and Hendrik P. A. Lensch and Jochen Lang and Christian Fuchs and Hans-Peter Seidel},
title = {DISCO: acquisition of translucent objects},
journal = {ACM Transactions on Graphics},
volume = {23},
number = {3},
pages = {835--844},
month = aug,
year = {2004},
}
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