The Rayset and Its Applications
Minglun Gong, Yee-Hong Yang
Graphics Interface 2001, June 2001, pp. 71--80.
Abstract: In this paper, a novel concept, rayset, is proposed. A new image based representation, object centered concentric mosaics (OCCM), is derived based on this concept. The rayset is a parametric function, which consists of two mapping relations. The first mapping relation maps from a parameter space to the ray space. The second one maps from the parameter space to the attribute space. We show that different image-based scene representations can all be cast as different kinds of raysets, and image-based rendering approaches can be regarded as attempts to sample and reconstruct the scene using different raysets. A collection of OCCM is a 3-D rayset, which can be used to represent an object. The storage size for OCCM is about the same as an animation sequence generated with a virtual camera rotated around the object. However, comparing with such an animation sequence, OCCM provide a much richer experience because the user can move back and forth freely in the scene and observe the changes in parallax.
Article URL: http://www.graphicsinterface.org/proceedings/2001/132/paper132.pdf
BibTeX format:
@inproceedings{Gong:2001:TRA,
  author = {Minglun Gong and Yee-Hong Yang},
  title = {The Rayset and Its Applications},
  booktitle = {Graphics Interface 2001},
  pages = {71--80},
  month = jun,
  year = {2001},
}
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