Free-viewpoint video rendering for mobile devices
James Imber, Marco Volino, Jean-Yves Guillemaut, Simon Fenney, Adrian Hilton
MIRAGE '13: 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications, June 2013, pp. 11:1--11:8.
Abstract: Free-viewpoint video renderers (FVVR) allow a user to view captured video footage from any position and direction. Despite the obvious appeal of such systems, they have yet to make a major impact on digital entertainment. Current FVVR implementations have been on desktop computers. Media consumption is increasingly through mobile devices, such as smart phones and tablets; adapting FVVR to mobile platforms will open this new form of media up to a wider audience. An efficient, high-quality FVVR, which runs in real time with user interaction on a mobile device, is presented. Performance is comparable to recent desktop implementations. The FVVR supports relighting and integration of relightable free-viewpoint video (FVV) content into computer-generated scenes. A novel approach to relighting FVVR content is presented which does not require prior knowledge of the scene illumination or accurate surface geometry. Surface appearance is separated into a detail component, and a set of materials with properties determining surface colour and specular behaviour. This allows plausible relighting of the dynamic FVV for rendering on mobile devices.
@inproceedings{Imber:2013:FVR,
author = {James Imber and Marco Volino and Jean-Yves Guillemaut and Simon Fenney and Adrian Hilton},
title = {Free-viewpoint video rendering for mobile devices},
booktitle = {MIRAGE '13: 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications},
pages = {11:1--11:8},
month = jun,
year = {2013},
}
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