Automatic construction of 3D models from architectural line drawings
Sangwon Lee, David Feng, Bruce Gooch
Symposium on Interactive 3D Graphics and Games, February 2008, pp. 123--130.
Abstract: We present a semi-automatic framework for construction of curved and polygonal 3D models from a 2D line drawing, such as architectural or mechanical drawings. Despite advances in image-based modeling, 3D modeling from a drawn image remains largely manual. In contrast, our method only requires the user to annotate the source image with a drawn cube for camera calibration. 3D models are then generated automatically. The modeling process has four steps: camera calibration, a novel line detection algorithm for noisy input, line labeling to calculate polygon adjacencies, a new incremental construction method that uses plane hinging-angle optimization to improve scalability over previous approaches. We also present algorithms for handling curved surfaces when they are part of a polygonal model that provides boundary conditions.
@inproceedings{Lee:2008:ACO,
author = {Sangwon Lee and David Feng and Bruce Gooch},
title = {Automatic construction of 3D models from architectural line drawings},
booktitle = {Symposium on Interactive 3D Graphics and Games},
pages = {123--130},
month = feb,
year = {2008},
}
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