A Sketch-Based User Interface for Reconstructing Architectural Drawings
Sangwon Lee, David Feng, Cindy Grimm, Bruce Gooch
In Computer Graphics Forum, 27(1), 2008.
Abstract: We present a framework for interactive sketching that allows users to create three-dimensional (3D) architectural models quickly and easily from a source drawing. The sketching process has four steps. (1) The user calibrates a viewing camera by specifying the origin and vanishing points of the drawing. (2) The user outlines surface polygons in the drawing. (3) A 3D reconstruction algorithm uses perceptual constraints to determine the closest visual fit for the polygon. (4) The user can then adjust aesthetic controls to produce several stylistic effects in the scene: a smooth transition between day and night rendering, a horizon knockout effect and entourage figures. The major advantage of our approach lies in the combination of perception-based techniques, which allow us to minimize unnecessary interactions, and a hinging-angle scheme, which shows significant improvement in numerical stability over previous optimization-based 3D reconstruction algorithms. We also demonstrate how our reconstruction algorithm can be extended to work with perspective images, a feature unavailable in previous approaches.
Article URL: http://dx.doi.org/10.1111/j.1467-8659.2007.01098.x
BibTeX format:
@article{Lee:2008:ASU,
  author = {Sangwon Lee and David Feng and Cindy Grimm and Bruce Gooch},
  title = {A Sketch-Based User Interface for Reconstructing Architectural Drawings},
  journal = {Computer Graphics Forum},
  volume = {27},
  number = {1},
  pages = {81--90},
  year = {2008},
}
Search for more articles by Sangwon Lee.
Search for more articles by David Feng.
Search for more articles by Cindy Grimm.
Search for more articles by Bruce Gooch.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."