A Sketch-Based User Interface for Reconstructing Architectural Drawings
Sangwon Lee, David Feng, Cindy Grimm, Bruce Gooch
In Computer Graphics Forum, 27(1), 2008.
Abstract: We present a framework for interactive sketching that allows users to create three-dimensional (3D) architectural models quickly and easily from a source drawing. The sketching process has four steps. (1) The user calibrates a viewing camera by specifying the origin and vanishing points of the drawing. (2) The user outlines surface polygons in the drawing. (3) A 3D reconstruction algorithm uses perceptual constraints to determine the closest visual fit for the polygon. (4) The user can then adjust aesthetic controls to produce several stylistic effects in the scene: a smooth transition between day and night rendering, a horizon knockout effect and entourage figures. The major advantage of our approach lies in the combination of perception-based techniques, which allow us to minimize unnecessary interactions, and a hinging-angle scheme, which shows significant improvement in numerical stability over previous optimization-based 3D reconstruction algorithms. We also demonstrate how our reconstruction algorithm can be extended to work with perspective images, a feature unavailable in previous approaches.
@article{Lee:2008:ASU,
author = {Sangwon Lee and David Feng and Cindy Grimm and Bruce Gooch},
title = {A Sketch-Based User Interface for Reconstructing Architectural Drawings},
journal = {Computer Graphics Forum},
volume = {27},
number = {1},
pages = {81--90},
year = {2008},
}
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