Physically based simulation of thin-shell objects' burning
Shiguang Liu, Qiguang Liu, Tai An, Jizhou Sun, Qunsheng Peng
In The Visual Computer, 25(5-7), May 2009.
Abstract: We present a novel unified framework for simulating burning phenomena of thin-shell objects such as paper, cloth, etc. A gradient-based spreading model is proposed to simulate the movement of fire on thin-shell objects. To simulate the crumpling and deformation of thin-shell objects when burning, we present an FFD-based deformation model which takes the physical theory of burning phenomena into account. The fire is rendered by the method of particle systems. By inputting different parameters and initial conditions, our framework can simulate various burning phenomena of different thin-shell objects. Experiments validate that it is efficient and easy to implement.
Keyword(s): Physically based modeling, Thin-shell objects, Burning, Spreading model, Deformation
@article{Liu:2009:PBS,
author = {Shiguang Liu and Qiguang Liu and Tai An and Jizhou Sun and Qunsheng Peng},
title = {Physically based simulation of thin-shell objects' burning},
journal = {The Visual Computer},
volume = {25},
number = {5-7},
pages = {687--696},
month = may,
year = {2009},
}
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