graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 6 results.

Result #1 of 6.
Video dehazing with spatial and temporal coherence
Jiawan Zhang, Liang Li, Yi Zhang, Guoqiang Yang, Xiaochun Cao, Jizhou Sun
In The Visual Computer, 27(6-8), June 2011.
(more...)
Result #2 of 6.
Local albedo-insensitive single image dehazing
Jiawan Zhang, Liang Li, Guoqiang Yang, Yi Zhang, Jizhou Sun
In The Visual Computer, 26(6-8), June 2010.
(more...)
Result #3 of 6.
Physically based simulation of thin-shell objects' burning
Shiguang Liu, Qiguang Liu, Tai An, Jizhou Sun, Qunsheng Peng
In The Visual Computer, 25(5-7), May 2009.
(more...)
Result #4 of 6.
The hierarchical behavior model for crowd simulation
Libo Sun, Yan Liu, Jizhou Sun, Lin Bian
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009, pp. 279--284.
(more...)
Result #5 of 6.
A virtual reality emulation system model based on GPU computation
Qin Gu, Jizhou Sun
Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, 2004, pp. 197--199.
(more...)
Result #6 of 6.
Real-time bump mapped texture shading based-on hardware acceleration
Jiening Wang, Jizhou Sun
Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, 2004, pp. 206--209.
(more...)

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