graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 6 results.
Result #1 of 6.
Video dehazing with spatial and temporal coherenceJiawan Zhang, Liang Li, Yi Zhang, Guoqiang Yang, Xiaochun Cao, Jizhou SunIn
The Visual Computer, 27(6-8), June 2011.
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Result #2 of 6.
Local albedo-insensitive single image dehazingJiawan Zhang, Liang Li, Guoqiang Yang, Yi Zhang, Jizhou SunIn
The Visual Computer, 26(6-8), June 2010.
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Result #3 of 6.
Physically based simulation of thin-shell objects' burningShiguang Liu, Qiguang Liu, Tai An, Jizhou Sun, Qunsheng PengIn
The Visual Computer, 25(5-7), May 2009.
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Result #4 of 6.
The hierarchical behavior model for crowd simulationLibo Sun, Yan Liu, Jizhou Sun, Lin BianProceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009, pp. 279--284.
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Result #5 of 6.
A virtual reality emulation system model based on GPU computationQin Gu, Jizhou SunProceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, 2004, pp. 197--199.
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Result #6 of 6.
Real-time bump mapped texture shading based-on hardware accelerationJiening Wang, Jizhou SunProceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, 2004, pp. 206--209.
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