Sampling-based Contact-rich Motion Control
Libin Liu, Kangkang Yin, Michiel van de Panne, Tianjia Shao, Weiwei Xu
In ACM Transactions on Graphics, 29(4), July 2010.
Abstract: Human motions are the product of internal and external forces, but these forces are very difficult to measure in a general setting. Given a motion capture trajectory, we propose a method to reconstruct its open-loop control and the implicit contact forces. The method employs a strategy based on randomized sampling of the control within user-specified bounds, coupled with forward dynamics simulation. Sampling-based techniques are well suited to this task because of their lack of dependence on derivatives, which are difficult to estimate in contact-rich scenarios. They are also easy to parallelize, which we exploit in our implementation on a compute cluster. We demonstrate reconstruction of a diverse set of captured motions, including walking, running, and contact rich tasks such as rolls and kip-up jumps. We further show how the method can be applied to physically based motion transformation and retargeting, physically plausible motion variations, and reference-trajectory-free idling motions. Alongside the successes, we point out a number of limitations and directions for future work.
@article{Liu:2010:SCM,
author = {Libin Liu and Kangkang Yin and Michiel van de Panne and Tianjia Shao and Weiwei Xu},
title = {Sampling-based Contact-rich Motion Control},
journal = {ACM Transactions on Graphics},
volume = {29},
number = {4},
pages = {128:1--128:10},
month = jul,
year = {2010},
}
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