A fast triangle-triangle intersection test
Tomas Möller
In Journal of Graphics Tools, 2(2), 1997.
Abstract: This paper presents a method, along with some optimizations, for computing whether or not two triangles intersect. The code, which is shown to be fast, can be used, for example, in collision detection algorithms.
@article{Moller:1997:AFT,
author = {Tomas Möller},
title = {A fast triangle-triangle intersection test},
journal = {Journal of Graphics Tools},
volume = {2},
number = {2},
pages = {25--30},
year = {1997},
}
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