A fast triangle-triangle intersection test
Tomas Möller
In Journal of Graphics Tools, 2(2),  1997.
Abstract: This paper presents a method, along with some optimizations, for computing whether or not two triangles intersect. The code, which is shown to be fast, can be used, for example, in collision detection algorithms.
@article{Moller:1997:AFT,
  author = {Tomas Möller},
  title  = {A fast triangle-triangle intersection test},
  journal = {Journal of Graphics Tools},
  volume = {2},
  number = {2},
  pages = {25--30},
  year = {1997},
}
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